Depends on the actual odds, the player may or may not buy the loot boxes, and that's a more educated and informed decision. While the loot boxes weren't for nothing, WG essentially sold the player stuff that the player didn't really want for $50 by having this *undisclosed* chance of dropping the item the player really wants. And he did not get the Tirpitz, now he'll have to spend another 50 dollars for the Tirpitz. ![]() For the sake of the argument let's say the player wants to try their luck and purchased 10 loot boxes for a discounted price of around 50 dollars. Let's assume that all the player wants is the Tirpitz and anything else is a bonus. (I live in Canada so the prices are in Canadian dollars) Now you have a choice between buying the ship directly for 50 dollars, or you can buy a loot box for 6 dollars that have a chance or getting a Tirpitz. In addition to that imagine you want a Tirpitz, tier 8 ship usually cost in the ballpark of 50 dollars. Of course, the worst would be pay to win and loot boxes. You may confuse pay to win with loot boxes. It does not have to provide advantages to the player for it to be predatory. Overall I think you are mixing two behaviors together pay to win and predatory/misleading. Loot boxes are a key feature/fixture in WOWS for a very long time. Not so fast, they do leave out certain classified details out because its under the terms and clause of EULA/TOS.Īs long as WG continues to respect the line. The majority of Loot boxes content in WOWS are viewed more as bonus material.Įverything is explained in detail as to what you're getting and the chances of getting it. No game mod is behind a loot box pay wall in order participate in The match is played evenly (somewhat) to those who did not purchase any loot boxes. ![]() ![]() WG use of lot boxes do not cross the line to predatory or unhealthy or gambling lvls compared to other game titles.
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